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How Can I print out a players Data Using Data Store?

Asked by 8 years ago

So currently I am playing with DataStores, but I have a difficult time trying to see the values through the console. The closest I got was a table, the furthest I got was a function past that table.

I am using a modulo script with a player on added event on another script. Anyways, the goal is to print all the data inside my modulo code on the console.

http://wiki.roblox.com/index.php?title=Saving_Player_Data

this is the modulo script I am using

-- Setup table that we will return to scripts that require the ModuleScript.
local PlayerStatManager = {}

-- Create variable for the DataStore.
local DataStoreService = game:GetService('DataStoreService')
local playerData = DataStoreService:GetDataStore('PlayerData')

-- Create variable to configure how often the game autosaves the player data.
local AUTOSAVE_INTERVAL = 60

-- Number of times we can retry accessing a DataStore before we give up and create
-- an error.
local DATASTORE_RETRIES = 3

-- Table to hold all of the player information for the current session.
local sessionData = {}

-- Function the other scripts in our game can call to change a player's stats. This
-- function is stored in the returned table so external scripts can use it.
function PlayerStatManager:ChangeStat(player, statName, changeValue)
    sessionData[player][statName] = sessionData[player][statName] + changeValue
end

-- Function to retry the passed in function several times. If the passed in function
-- is unable to be run then this function returns false and creates an error.
local function dataStoreRetry(dataStoreFunction)
    local tries = 0 
    local success = true
    local data = nil
    repeat
        tries = tries + 1
        success = pcall(function() data = dataStoreFunction() end)
        if not success then wait(1) end
    until tries == DATASTORE_RETRIES or success
    if not success then
        error('Could not access DataStore! Warn players that their data might not get saved!')
    end
    return success, data
end

-- Function to retrieve player's data from the DataStore.
local function getPlayerData(player)
    return dataStoreRetry(function()
        return playerData:GetAsync(player.UserId)
    end)
end

-- Function to save player's data to the DataStore.
local function savePlayerData(player)
    if sessionData[player] then
        return dataStoreRetry(function()
            return playerData:SetAsync(player.UserId, sessionData[player])
        end)
    end
end

-- Function to add player to the sessionData table. First check if the player has
-- data in the DataStore. If so, we'll use that. If not, we'll add the player to
-- the DataStore.
local function setupPlayerData(player)
    local success, data = getPlayerData(player)
    if not success then
        -- Could not access DataStore, set session data for player to false.
        sessionData[player] = false
    else
        if not data then
            -- DataStores are working, but no data for this player
            sessionData[player] = {Money = 0, Experience = 0}
            savePlayerData(player)
        else
            -- DataStores are working and we got data for this player
            sessionData[player] = data
        end
    end 
end

-- Function to run in the background to periodically save player's data.
local function autosave()
    while wait(AUTOSAVE_INTERVAL) do
        for player, data in pairs(sessionData) do
            savePlayerData(player)
        end
    end
end

-- Bind setupPlayerData to PlayerAdded to call it when player joins.
game.Players.PlayerAdded:connect(setupPlayerData)

-- Bind savePlayerData to PlayerRemoving to save player data when they leave.
game.Players.PlayerRemoving:connect(savePlayerData)

-- Start running autosave function in the background.
spawn(autosave)

-- Return the PlayerStatManager table to external scripts can access it.
return PlayerStatManager

I have tried using a function to print out the results, but I end up getting an empty array or nil. So what Can I do to see all the data within the DataStores. Anyways, the goal is to print out all the information within the datastore.

2
Ah another reason why I took a break off this site, nowadays no one wants to do anything time consuming, if you want someone to help you, try shortening the script to where you think the error is, either you do that, or "tl;dr" EzraNehemiah_TF2 3552 — 8y

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