Hi so i'm trying to make a game that changes maps i have a map maker but I need to learn how to put a lobby and the maps into the game?
Ok, the first thing you do is make your maps . I would suggest making your lobby first. Then, add the script you have into the model(Part). Then, I would put it in the Lighting folder then delete your map but still have the script. But before you do that, make sure you have everything. Their are a lot of different types of games that change maps. Their is if you say a code, for example( :load map), and their is the mini games type which it generates the map by itself. If this didn't really help, then you can PM me and ask me for a more descriptive step process.
Have maps in ReplicatedStorage, clone them into a model that you make named "Debris" when you want to remove it:
workspace.Debris:ClearAllChildren()