``Player = game.Players.LocalPlayer
BuyButton = game.StarterGui.PlayerGUI.Player.BuyButton
BuyButton.MouseButton1Down:connect(function(Press)
game.StarterGui.PlayerGUI.BuyShopFrame.BackgroundTransparency = 0
game.StarterGui.PlayerGUI.BuyShopFrame.Buy1.BackgroundTransparency = 0
game.StarterGui.PlayerGUI.BuyShopFrame.Buy1.TextTransparency = 0
game.StarterGui.PlayerGUI.BuyShopFrame.Buy2.BackgroundTransparency = 0
game.StarterGui.PlayerGUI.BuyShopFrame.Buy2.TextTransparency = 0
game.StarterGui.PlayerGUI.BuyShopFrame.Buy3.BackgroundTransparency = 0
game.StarterGui.PlayerGUI.BuyShopFrame.Buy3.TextTransparency = 0
game.StarterGui.PlayerGUI.BuyShopFrame.Buy4.BackgroundTransparency = 0
game.StarterGui.PlayerGUI.BuyShopFrame.Buy4.TextTransparency = 0
game.StarterGui.PlayerGUI.BuyShopFrame.Buy5.BackgroundTransparency = 0
game.StarterGui.PlayerGUI.BuyShopFrame.Buy5.TextTransparency = 0
game.StarterGui.PlayerGUI.BuyShopFrame.ShopLabel.TextTransparency = 0
end)
if BuyButton.MouseButtown1Down:connect and game.StarterGui.PlayerGUI.BuyShopFrame.BackgroundTransparency = 0 then
game.StarterGui.PlayerGUI.BuyShopFrame.BackgroundTransparency = 1
game.StarterGui.PlayerGUI.BuyShopFrame.Buy1.BackgroundTransparency = 1
game.StarterGui.PlayerGUI.BuyShopFrame.Buy1.TextTransparency = 1
game.StarterGui.PlayerGUI.BuyShopFrame.Buy2.BackgroundTransparency = 1
game.StarterGui.PlayerGUI.BuyShopFrame.Buy2.TextTransparency = 1
game.StarterGui.PlayerGUI.BuyShopFrame.Buy3.BackgroundTransparency = 1
game.StarterGui.PlayerGUI.BuyShopFrame.Buy3.TextTransparency = 1
game.StarterGui.PlayerGUI.BuyShopFrame.Buy4.BackgroundTransparency = 1
game.StarterGui.PlayerGUI.BuyShopFrame.Buy4.TextTransparency = 1
game.StarterGui.PlayerGUI.BuyShopFrame.Buy5.BackgroundTransparency = 1
game.StarterGui.PlayerGUI.BuyShopFrame.Buy5.TextTransparency = 1
game.StarterGui.PlayerGUI.BuyShopFrame.ShopLabel.TextTransparency = 1
if game.StarterGui.PlayerGUI.BuyShopFrame.Buy1.MouseButton1Down then
function Press()
01 | local passId = 401498222 |
02 | function isAuthenticated(player) |
03 | return game:GetService( "MarketplaceService" ):PlayerOwnsAsset(player, passId) |
05 | game.Players.PlayerAdded:connect( function (plr) |
06 | if isAuthenticated(plr) then |
07 | print (plr.Name .. " has bought the game pass with id " .. passId) |
end
Player.MouseButton1Down:connect(Press)