Hello.
For a project I'm working on, there is a general purpose Timer GUI that is supposed to show time remaining.
Here is my code for it: The timer bar is located under StarterGui -> gameGui -> FloatTop -> gBar
if Request == "countDown" then gText.Text = "Intermission" gG.Visible = true gR.Visible = false gBar.Size = UDim2.new(1.087,0,0,4) -- Timer, original size gBar:TweenSize(UDim2.new(0,0,0,4), "InOut", "Linear", 15) -- Timer, new size, 15 sec. later for i = 15, 1, -1 do gTimer.Text = i wait(1) end end
The problem is, it doesn't seem to work. How can I animate this line so it goes from size (1.087, 0, 0, 4) to (0, 0, 0, 4) in 15 seconds, smoothly?