Whenever I use something like this on an NPC, it does nothing.
game.Workspace.NPC.Humanoid.WalkToPoint = Vector3.new(34,8,24)
What am I doing wrong? There is no output.
Humanoid.WalkToPoint
is really read-only; setting it doesn't do anything. Use Humanoid:MoveTo(Point,Part)
to make NPC
move to that point.