Whenever I use something like this on an NPC, it does nothing.
1 | game.Workspace.NPC.Humanoid.WalkToPoint = Vector 3. new( 34 , 8 , 24 ) |
What am I doing wrong? There is no output.
Humanoid.WalkToPoint
is really read-only; setting it doesn't do anything. Use Humanoid:MoveTo(Point,Part)
to make NPC
move to that point.