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How do you use Humanoid.WalkToPoint?

Asked by
Dom2d2 35
10 years ago

Whenever I use something like this on an NPC, it does nothing.

game.Workspace.NPC.Humanoid.WalkToPoint = Vector3.new(34,8,24)

What am I doing wrong? There is no output.

0
Everything is defined correctly? I just checked the Wiki and this should be fine. Shawnyg 4330 — 10y

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Answered by
1waffle1 2908 Trusted Badge of Merit Moderation Voter Community Moderator
10 years ago

Humanoid.WalkToPoint is really read-only; setting it doesn't do anything. Use Humanoid:MoveTo(Point,Part) to make NPC move to that point.

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