Title says it all. I haven't tried this, because i know it will end catastrophically. Here's what i think it would look like:
local Save = {} game.Players.PlayerRemoved:connect(function(player) table.insert(Save,1,game.Workspace:FindFirstChild("Model"...player.userId)) --It's a building thing where everything the player places get's put onto their model. end)
But will it save the Positions and Colors correctly? I mean, will it add to the table correctly, and then save correctly in a datastore. Will this work, or do i need to get the values of position and color for all the parts?
http://wiki.roblox.com/index.php?title=Data_persistence
What about data persistence?