I was wondering if anyone can tell me why this doesn't change the Parent
of the Vehicle to the Player
's character, but yet it does the other stuff like giving the GUI
to the Player
, and if I'm doing it properly, is it cause the game is FilteringEnabled? Script is in a ServerScript
in the VehicleSeat
.
Script(I didn't make it, just edited it.):
script.Parent.ChildAdded:connect(function(w) if w:IsA("Weld") then if w.Name == "SeatWeld" then if w.Part1.Parent:FindFirstChild("Humanoid") then pl = game.Players:GetPlayerFromCharacter(w.Part1.Parent) if pl then if pl.PlayerGui:findFirstChild("SirenControl") then pl.PlayerGui:findFirstChild("SirenControl"):Destroy() else script.Parent.Parent = pl.Character local newgui = script.Parent.SirenControl:clone() newgui.Parent = pl.PlayerGui newgui.Frame.CarName.Value = script.Parent.Parent end end end end end end)