I made a simple lightsaber with two parts one named "Handle" the other was just called "Part" and stored them in a Tool, but every time i equip the tool and then un-equip the tool the part called "Part" falls off, how can i fix this ?
All you have to use is "MakeJoints" This creates joints automatically within a model as long as the parts are touching. For example,
(Model Path* here):MakeJoints() -- Put the model path there
Model Path* Path which server takes to get to a model eg: game.Workspace.ExampleBrick