I was just testing some soundtracks when I came across this bug. I made a local script just playing a sound and it doesnt play. Keep in mind the game is filtering enabled.
-- Scripted by ThePhantomDeveloper local starterPack = game:GetService('StarterPack') local sounds = starterPack:WaitForChild('Sounds') local currentSong = sounds:WaitForChild('CurrentSong') print('Playing Song') currentSong:Play()