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I seem to get an error?

Asked by 8 years ago
--Interact Script

local plr = game.Players.LocalPlayer
local mouse = plr:GetMouse()
local cam = game.Workspace.CurrentCamera
local deb = false
local door = game.Workspace.Door.Model.door



while true do wait()
    if mouse.Target:FindFirstChild("canInteract") then
        if deb == false then deb = true
            script.Parent.Background.Visible = true
            mouse.KeyDown:connect(function(Key)
                if Key == "e" then 
                if mouse.Target.canInteract.Value == "door" then
                door.Script.Disabled = false
                wait(4)
                door.Script.Disabled = true
                end
                end 
            end)
            wait()
            deb = false
        end
    else
        if deb == false then deb = true
            script.Parent.Background.Visible = false
            wait()
            deb = false
        end
    end
end

Error:Players.Player.PlayerGui.Interact.interactScript:12: attempt to index field 'Target' (a nil value)

Help anyone? This is a door interaction script. Everything works but it keeps saying the target is a nil value. Target is the door

0
You need to check to see if the door exists. Mouse.Target is nil by default, so it is only an object when on something. TheDeadlyPanther 2460 — 8y
0
Could you write me an example? AllianceScripter 30 — 8y
0
if Mouse.Target then ... end; User#6546 35 — 8y
0
Are you actually clicking on something. If not then by default mouse.Target will always be equal to nil. You also need to make sure your clicking on the actual object. koolkid8099 705 — 8y
0
Okay so if the mouse hovers over the door the GUI will become visible and it will say "Press E to Interact" and then once the mouse stops hovering over the door it will go away. Also it has to recognize it as a door, so I put a string value having the value "Door" so once the mouse hovers over the door it makes sure the value is door so it does a certain action to open the door AllianceScripter 30 — 8y

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