So im trying to create a part and weld it to the players root part of the player. Can someone look at this and tell me whats wrong? Theres no errors the knife just floats freely in workspace.
repeat wait(1) until game.Players.LocalPlayer player = game.Players.LocalPlayer character = player.Character TorsoPart = Instance.new("Part") TorsoPart.Name = "TorsoPart" TorsoPart.Parent = character TorsoPart.Size = Vector3.new(1,1,1) TorsoPart.CFrame = character.HumanoidRootPart.CFrame TorsoPart.Transparency = 1 TorsoPart.CanCollide = false TorsoPart.Anchored = false KnifePart = Instance.new("Part") KnifePart.Name = "KnifePart" KnifePart.Parent = character KnifePart.Size = Vector3.new(0.6, 0.4, 2.4) KnifePart.CFrame = TorsoPart.CFrame KnifePart.Transparency = 0 KnifePart.CanCollide = false KnifePart.Anchored = false KnifeMesh = Instance.new("SpecialMesh") KnifeMesh.Name = "KnifeMesh" KnifeMesh.Parent = KnifePart KnifeMesh.Scale = Vector3.new(.5,.7,.5) KnifeMesh.MeshId = "http://www.roblox.com/asset/?id=20719463" KnifeMesh.TextureId = "http://www.roblox.com/asset/?id=20719455" KnifePartWeld = Instance.new("Weld") KnifePartWeld.Name = "KnifePartWeld" KnifePartWeld.Parent = game.Workspace KnifePartWeld.Part0 = KnifePart KnifePartWeld.Part1 = TorsoPart