I need to have a script that, when a round ends, resets everyone, and changes there team to a Neutral, whose spawn point is in the lobby. So How would I make it so that they get reset, and there teams change?
local fx = game.Players:GetChildren() local s = math.random(1, #fx) fx[s].Character.Humanoid.Health = 0 fx[s].TeamColor = BrickColor.new("Bright green") -- Change Neutral Team Color to Bright Green