I'm trying to make a song play when a player enters a game, but, when I test it, it just starts for 2 seconds and gets muted. Script I use:
function onPlayerEntered(newPlr) game.Soundscape.HaloTheme:Play() local unloop = game.Soundscape.HaloTheme unloop.Loop = false end game.Players.PlayerAdded:connect(onPlayerEntered)
Does anyone have a idea to solve that problem?
I usually play the sound from Workspace. Soundscape doesn't work for me.