wait(.5) Instance.new("Part",game.Workspace.Fires).Name = player.Name.."'s fire" local Fire = game.Workspace.Fires."player.Name."'s fire"
So this script is suppose to create a brick, name the brick after the player who created it + 's fire, then make a variable named Fire of that brick. It'm not really sure how to code the 3rd line, any help??
You can use brackets to search for a child via a string;
workspace.Fires[player.Name.."'s fire"]
This works the same way as a dot, it just allows strings, numbers, etc.
It would probably be better, however, to just define the variable when you create the part, just to make extra sure you get the correct one.
local Fire = Instance.new("Part", workspace.Fires) Fire.Name = player.Name.."'s fire"
If you predefine the object you created before, it would be easier to access it. Assuming you defined "player"
wait(0.5) local Fire = Instance.new("Part", game.Workspace.Fires) Fire.Name = player.Name.."'s fire"