function onChatted(message, player) if message == "/vote" then game.StarterGui.MapGui.Maps.Visible = true end end game.Players.PlayerAdded:connect(function(player) player.Chatted:connect(function(message) onChatted(message, player) end) end)
This is all I could think of to make a GUI to pop up then have people choose to not change map or choose a map but don't have any idea how, so if any one could help please do!