The part doesn't even move a little bit. I don't use BodyPositions a lot so keep that in mind.
Part is defined and it's anchored. I have also tried without it anchored.
local BP = Instance.new("BodyPosition") local BG = Instance.new("BodyGyro") BP.Position = Vector3.new(1,1,1) BP.MaxForce = Vector3.new(math.huge,math.huge,math.huge) BG.MaxTorque = Vector3.new(0,0,0) BP.Parent = Part BG.Parent = Part
you need to define a value for math.huge like 1000:
math.huge(1000)
Also you need enough force to move the part so keep adjusting it until it moves even if it takes you along time.