wait(1) -- just a wait thats here player = game.Players.LocalPlayer l= player.leaderstats e = 10 d = 4.5-- ignore these frame = script.Parent.Parent script.Parent.MouseButton1Click:connect(function() if l.Money.Value >= 10 then e = e + 5 l.Money.Value = l.Money.Value - e frame.price.Text = '$'..e local poot = player:WaitForChild("waittime") print(poot) player.waittime = d -- and herein lies the issue d = d - .5 -- these never happen frame.lab.Text = d..' seconds' end end)
my output:
waittime <-- is the printed one
waittime is not a valid member of Player <--- is the error Line 15
it says it's not a valid member, but one line up it proves that it is a valid member...What's wrong with this?
If waittime is a value, then this SHOULD work. Just replace line 15 with this:
poot.Value = d
If it doesnt work, then I have no idea.