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Inserting a Character Model?

Asked by
Nickoakz 231 Moderation Voter
8 years ago

Although cloning a user is possible,

Is there a way to insert a character directly from InsertService or such?

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Answered by
DevSean 270 Moderation Voter
8 years ago
local playerId = 1222926 -- My own id for example...
game.Players:GetCharacterAppearanceAsync(playerId).Parent = workspace 

This bit of code grabs everything that the user is currently wearing from Body colors to clothes, hats, faces, headmeshes and body packages.

However, it will not create a character for you, you are required to create your own humanoid and stuff.

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