I'm trying to make my script move on after the character appearance has loaded (hats, clothes) but this comes up in the output:
CharacterAppearanceLoaded is not a valid member of model
and here's a part of my script:
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character.CharacterAppearanceLoaded:connect(function(characterLoaded) repeat wait() until characterLoaded
CharacterAppearanceLoaded is an event of the Player object. This event returns the character model of the player. You would have to do something like this:
game.Players.PlayerAdded:connect(function(player) player.CharacterAppearanceLoaded:connect (function(character) -- TODO: Do something to character end) end)