Retrieving Multiple Module Scripts?
So I've been trying to think of a new way to make an equip script for guns without a tool. I think if I use a module and bind the keys in a local script outside multiple modules, I should be able to make a weapon system that is very versatile.
LocalScript-->Resources-->RetrieveModule(name)-->Bind keys to Module functions...
like an example might be...
1 | local mod = retrieve(game.Workspace.M 1911 ) |
mod itself could be changed to different types of guns.
Resources would be local of course. Any thoughts about my idea? Do you guys think it is plausible?
I thought this is up but I don't want to spend the time scripting if it doesn't work.