I know that there are multiple types of GUI's...
ScreenGui, SurfaceGui, BillboardGui, PlayerGui.
And then there are the GUI Objects
Frame, Scrolling Frame, Labels, TextLabel, ImageLabel, Buttons, TextButtons, ImageButtons, TextBox, And all that other stuff...
BUT what about creating something with pages? Would we use a PlayerGui?
My sense in this is that it would be a PlayerGui (which I have been learning about over the course of today...) with programmed buttons, but that's where I'm at a loss. How and what would I program in those buttons? How would I have it in multiple GUI's (That's what I'm guessing about... I'm guessing that there are multiple GUI's and that the button will let us go from GUI to GUI, like pages in a book.)?
Anyway... I would really appriciate it if someone would clear this up for me.
"How can I make a GUI that is like a book?"
Your sense is wrong. I feel that the answer is a screen GUI that uses a combination of Frames,LocalScripts, ImageButtons or TextButtons, and TextLabels
Ok... do y'all think this would work?
When the object (the book) is left clicked on, then make several PlayerGui's in the same position, have words for a book (decals), give each GUI a button (page number) that would have coding to make it's parent invisible (That would mean we need to put the buttons under the ScreenGui), and then have a close button where it would take away all the present GUI's.
Is this correct?