I'm just trying to get the camera to look at something and not have the player able to move the camera around.
local cam = game.Workspace.CurrentCamera local target = workspace.CameraTarget local position = workspace.CameraPosition cam.CameraType = 'Scriptable' cam.CoordinateFrame = CFrame.new(target.Position, position.CFrame.p)
CFrame only accepts one value, you can your ~~~~~~~~~~~~~~~~~ Vector3.new(target.Position, position.CFrame.p) ~~~~~~~~~~~~~~~~~ instead!