I have a room and I want the walls to launch out in their respective directions, no matter what way the room has been rotated.
Currently all I have is this:
wall1.Velocity = Vector3.new(50,0,0) wall2.Velocity = Vector3.new(50,0,0) wall3.Velocity = Vector3.new(50,0,0) wall4.Velocity = Vector3.new(50,0,0) wall5.Velocity = Vector3.new(50,0,0)