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This start to lag, how to fix?

Asked by
ItsMeKlc 235 Moderation Voter
8 years ago

This is going to be hard for me to explain but, the script I have bellow works, the only problem is that it starts to lag (Hard) the more you use it, and will eventually crash. It starts to lag because lines 4 & 5 start to stack up each time the function is fired, but I don't know how to turn them off... This is hard for me to explain but hopefully you guys can understand what I mean.

data = script.Parent.Parent.Parent.Parent.WatBox
local function update()
    if data~=nil then
        data.Value.Items.ChildAdded:connect(update)
        data.Value.Items:WaitForChild(script.Parent.Name).Changed:connect(update)
    end
    if data.Value~=nil and data.Value.Items:FindFirstChild(script.Parent.Name) and data.Value.Items[script.Parent.Name].Value == 0 then
        script.Parent.Visible = false
        elseif data.Value~=nil and data.Value.Items:FindFirstChild(script.Parent.Name) then
            script.Parent.Visible = true
            script.Parent.ItemCount.Value = data.Value.Items[script.Parent.Name].Value
            script.Parent.Weight.Value = data.Value.Items[script.Parent.Name].Value*game.Players.LocalPlayer.Inventory[script.Parent.Name].Weight.Value
            script.Parent.Amount.Text = "x"..data.Value.Items[script.Parent.Name].Value
        else
        script.Parent.Visible = false
    end     
end
data.Changed:connect(update)
wait(0.1)
update()

0
What is your script doing? alphawolvess 1784 — 8y
0
It's displaying the items in a chest ItsMeKlc 235 — 8y
0
Anyone? ItsMeKlc 235 — 8y

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