local wing1 = Instance.new ("ParticleEmitter") wing1.Parent = game.Workspace.Part wing1.Size = 2 wing1.Lifetime = 5,10 wing1.Speed = 2 wing1.LockedToPart = true while true do wing1.Acceleration = 1,0,0 wait (3) wing1.Acceleration = 0,0,0 wait(3) end
You're supposed to use Size properties should be NumberSequences. Lifetime and Speed property should be a NumberRange. Acceleration property should be Vector3
local wing1 = Instance.new ("ParticleEmitter")
wing1.Parent = game.Workspace.Part
wing1.Size = NumberSequence.new(2)
wing1.Lifetime = NumberRange.new(5,10)
wing1.Speed = NumberRange.new(2)
wing1.LockedToPart = true
while true do
wing1.Acceleration = Vector3.new(1,0,0)
wait (3)
wing1.Acceleration = Vector3.new(0,0,0)
wait(3)
end