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For handling multiple tasks, should I use a single RemoteEvent, or many?

Asked by 8 years ago

I'm trying to find the best possible way to utilize the use of RemoteEvents, and can't decide what method would be better (or faster) to use.

A single remote event

I like the concept of using a single remote event to handle all my client-sided requests, but how much is too much? For example, would having asingle remote event handling a player GUI system, animation updater, and search request be just as fast as having a separate remote event for each one of those tasks? Or does it not matter?

If someone could share their opinion on what they'd prefer (or know is better), I'd really appreciate it.

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