wait(5) Player = game.Players.LocalPlayer Camera = workspace.CurrentCamera Camera.CameraType = "Scriptable" while true do for i = 1, 3 do Camera:Interpolate( CFrame.new(game.Workspace.ClassChoose.Center.Position), CFrame.new(Classes[i][1].Torso.Position), 1) Choose(i) wait(5) end end
No errors, just fixes the camera at a position aimed towards wherever I was looking after the wait(5)