I have tried making a custom teleport system, but this isn't working and I can't figure out why.
local Players = game:GetService("Players") Players.CharacterAutoLoads = false Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) local Spawn = {player.Backpack.SpawnLocation.Value} local spawnLocation = game.Workspace:FindFirstChild(Spawn[1]) print(spawnLocation.Name) print(spawnLocation.ClassName) local humanoid = character:findFirstChild("Humanoid") if humanoid then humanoid.Died:connect(function() wait(0.5) player:LoadCharacter() wait(5) print("About To Teleport") character.HumanoidRootPart.CFrame = (spawnLocation.CFrame) wait(0.2) print("Did it work?") end) end end) player:LoadCharacter() end)