local Peeps = ("DeveloperAtWork") local FRIEND = Instance.new("Part") FRIEND.Parent = game.Workspace[Peeps] FRIEND.Anchored = true FRIEND.CanCollide = false local Fig = Instance.new("SpecialMesh", FRIEND) Fig.MeshType = "FileMesh" Fig.MeshId = "http://www.roblox.com/asset/?id=132920664" Fig.TextureId = "http://www.roblox.com/asset/?id=132920685" Fig.Scale = Vector3.new(3,3,3) FRIEND_CFRAME = game.Workspace[Peeps].Head --Its Position while true do wait() FRIEND.CFrame = FRIEND_CFRAME.CFrame+Vector3.new(2.3,2.3,0) end function isPlayerAdmin(name) for i,v in pairs(Peeps) do if string.lower(name) == string.lower(v) then return true end end end function chatted(msg,rec) if (string.sub(msg,1,5):lower()) == "kill/" then local player = game.Players:FindFirstChild(string.sub(msg,6)) if player then if player.Character then Player.Character.Humanoid.Health = 0 end end end end
idk how to fix it ;/
The script is never going to escape from the infinite loop on line 15.
On line 23, you're treating the Peeps variable as if it were a table, but it's actually a string. At multiple points in the script, you make the assumption that Workspace[Peeps] actually exists, when it may not.
On line 34, you refer to "Player", which is an undefined variable, so it's going to throw an error when you attempt to index Character. It should be lowercase.
And as Hippalectryon mentioned, you never hooked up the Player.Chatted event to your "chatted" function.
I'm going to add one point to the above answers. I would see the easiest & most efficient way of developing the commands to be String Patterns. If you would like to look up string patterns; I have a couple of links here: ROBLOX Wiki LuaLearners ROBLOX Forum I added the ROBLOX forum one as that was the one that helped me most, my friend gave me that when I was a beginner and that's how I learned the background of string patterns. The LuaLearners tutorial is pretty detailed and the ROBLOX wiki is a good way to figure out what some specific patterns mean. I hope this helped you and anyone else aiming to get experience with commands.