local gui = Instance.new("BillboardGui",workspace) gui.Name = "LEVELUP" gui.ExtentsOffset.Position = Vector3.new(0,8,0) -- IT won't work.
And yes i checked the wiki, and it just said it was using Vectors
xyz
"A Vector3 (x,y,z) defined in studs that will offset the gui from the extents of the 3D object it is rendering from" - Roblox wiki, billboard gui properties
The reason it isn't doing anything is because you first need a part for the GUI to render from. Additionally, "ExtentOffset.Position" should be "ExtentsOffset"
local part = Instance.new("Part",workspace) part.Anchored = true part.CFrame = CFrame.new(0,5,0) local gui = Instance.new("BillboardGui",part) gui.Adornee = part gui.ExtentSOffset = Vector3.new(5,0,0)