Plrs = game:GetService me = Plrs.NyonicBear char = me.Character local pln = game.Workspace.me.Torso local Part0 = Instance.new ("Part") Part0.Size = Vector3.new(1,1,1) Part0.Parent = game.Workspace local w = Instance.new("Weld") w.Parent = pln w.Part0 = pln.Torso w.C0 = CFrame.new(0, 0, 6)*CFrame.new(0, -math.pi/5, 0)
I am trying to make a part follow the torso yet getting nowhere