My script -
local mouse = game.Players.LocalPlayer:GetMouse() mouse.Icon = "http://www.roblox.com/asset?id=365499341"
It worked with the original script off of the wiki -
local mouse = Game.Players.LocalPlayer:GetMouse() mouse.Icon = "http://www.roblox.com/asset?id=163023520"
But right when I put in my Asset ID (365499341) nothing happened. Please note that I made the decal yesterday, so it was already approved by the moderators.
The url of the asset you linked to is http://www.roblox.com/Cursor-item?id=365499341. However, the number at the end of this url is not the same as the link to the actual asset.
A rule of thumb is to add 1
to the number to get the actual asset id (in your case, it would be 365499341 + 1 = 365499342
). On rare cases, you may have to add 2 or 3, since collisions do happen once in a while. Another way of getting the asset id is to insert the asset first as a Decal
on studio, and then get the link to the asset from the decal'sTexture
property.
-_-.
You said game.Players, but it's Game.Players...