So i made a script to make an armor but it won't work.
Here's the script :
local Kagune = script.Parent local Character = Kagune.Parent.Parent.Parent.Character local K = script.Parent:GetChildren() for i=1, #K do if K[i].ClassName == "Part" then local W = Instance.new("Weld") W.Part0 = Kagune.Handle W.Part1 = K[i] local HP = CFrame.new(Kagune.Handle.Position) local C0V = Kagune.Handle.CFrame:inverse()*HP local C1V = K[i].CFrame:inverse()*HP W.C0 = C0V W.C1 = C1V W.Parent = Kagune.Handle end local W2 = Instance.new("Weld") W2.Part0 = Character.Torso W2.Part1 = Kagune.Handle W2.C0 = CFrame.new(0, 0, 0) W2.Parent = W2.Part0 K[i].Anchored = false K[i].CanCollide = false K[i].Parent = Character end
Error : 23:58:37.888 - Handle is not a valid member of Model 23:58:37.889 - Script 'Players.Player.Backpack.Kagune.Kagune.Script', Line 8
But Handle is in the model. I don't know why it's gone everytime. Thanks for helping me !
Issue sounds like it's just finding the handle part, which could just be a misspelling, easy to do. This will attempt to find the handle, capitalised or lower case, and if not, print the name of every part in the model. (Some things may be wrong, I'm on a phone atm.) If things still are wrong, print screen the model's expanded view in explorer, upload to imgur/twitter/whatever and comment both the link and what the output says for below.
local Kagune = script.Parent Local Handle = Kagune:findFirstChild("Handle") or Kagune:findFirstChild("handle) local Character = game. Players. LocakPlayer.Character local K = Kagune:GetChildren() for i=1, #K do if K[i].ClassName == "Part" and Handle then local W = Instance.new("Weld") W.Part0 = Handle W.Part1 = K[i] local HP = CFrame.new(Handle.Position) local C0V = Handle.CFrame:inverse()*HP local C1V = K[i].CFrame:inverse()*HP W.C0 = C0V W.C1 = C1V W.Parent = Handle Else Print(K[I].Name) --if the handle can't be found, prints name of all existing parts. end local W2 = Instance.new("Weld") W2.Part0 = Character.Torso W2.Part1 = Handle W2.C0 = CFrame.new(0, 0, 0) W2.Parent = W2.Part0 K[i].Anchored = false K[i].CanCollide = false K[i].Parent = Character end