Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
1

Is it possible to make Raycasts wider?

Asked by
neoG457 315 Moderation Voter
8 years ago
local PUNCH_RANGE = 5

local ray = Ray.new(Player.Character.Torso.Position, Player.Character.Torso.CFrame.lookVector * PUNCH_RANGE)

local part, endPoint = workspace:FindPartOnRay(ray, Player.Character)

I want to make this Ray wider, but I don't even know if its possible.

0
You've already asked this question before. https://scriptinghelpers.org/questions/26711/how-do-i-make-raycasting-wider. The short answer is *no*. XAXA 1569 — 8y
0
Oh yeah xddd neoG457 315 — 8y

Answer this question