Hi, i have a custom health gui along side level and name over an enemy, which is gonna be used in my rpg.
But when my "creature" walks, the gui is like wobbling behind him.
I have seen in the newest RPG, that his GUI is staying above the head, whether it jumps or move.
Parent
/Set the Adornee
of the BillboardGui
to the Model's HumanoidRootPart
. If the BillboardGui
is parented to a Model
, it is centered at the bounding box of the model. Since the bounding box of the model changes as it animates, the BillboardGui moves along with it.
Though you could have used other body parts, like Torso
or Head
, the HumanoidRootPart
does not animated at all.