function Follow() for i,v in pairs(game.Players:GetChildren()) do if v.Name == script.Parent.Owner.Value then local ohner = v.Character end end script.Parent.Zombie:MoveTo(ohner.Torso.LookVector - 10) end
This script is supposed to keep the zombie following its owner about 10 studs behind it. It labels its owner's player through the local in-script value of Ohner, but then for some reason it can't call back to it in line 7... Help?