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Custom Particles?

Asked by 8 years ago

I've been trying to make the transparency of custom particles fade away on death. They emit properly and work but the particles transparency won't change. Could someone help me with this?



local particlesHead = game.ServerStorage.HeadParticles local particlesHeadCopy = particlesHead:clone() -- Head local particlesLeftArm = game.ServerStorage.LArmParticles local particlesLeftArmCopy = particlesLeftArm:clone() -- Left Arm local particlesRightArm = game.ServerStorage.RArmParticles local particlesRightArmCopy = particlesRightArm:clone() -- Right Arm local particlesLeftLeg = game.ServerStorage.LLegParticles local particlesLeftLegCopy = particlesLeftLeg:clone() -- Left Leg local particlesRightLeg = game.ServerStorage.RLegParticles local particlesRightLegCopy = particlesRightLeg:clone() -- Right Leg local particlesTorso = game.ServerStorage.TorsoParticles local particlesTorsoCopy = particlesTorso:clone() -- Torso for i = 0,1, .1 do particlesHeadCopy.Transparency = i particlesTorsoCopy.Transparency = i particlesLeftArmCopy.Transparency = i particlesRightArmCopy.Transparency = i particlesLeftLegCopy.Transparency = i particlesRightLegCopy.Transparency = i wait(.5) end

Here's a reference: https://gyazo.com/97197a8a6bc77818167dc626d3b18ac2

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