Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Default camera CoordinateFrame for player?

Asked by 8 years ago

I am making a camera script. I need to tween the camera to the exact CoordinateFrame (or at least close to it is fine) that the camera automatically jumps to when CameraType is set to Custom - or rather, the default CoordinateFrame. What is this exact CFrame? Right now I have this and it's not very close.

local endCFrame = CFrame.new(character.Torso.Position, Vector3.new(character.Torso.Position.X, 15, -45))

1 answer

Log in to vote
0
Answered by 8 years ago

Did you define character?

0
Yes.. that is not the issue at all. This is clearly part of a script. I just need to figure out what the CFrame should be. HyperBlue 0 — 8y
Ad

Answer this question