For example, if I have a table;
a={"a","b","c"}
How would I make the TextLabel move down based off of #a?
By using a for loop.
for i=1,#a do local label = Instance.new("TextLabel") label.Position = UDim2.new(0, 0, (i * 10)/100, 0) -- Replace 10 with whatever number you want to scale by.