So Recently I started Making a game and I made a working NPC Spawning when the player joins but when he leaves his npc still stays there So.. I made a removing script for it aswell but it does not work can someone help me here:
Working Part:
local npc = game.ServerStorage.NPC game.Players.PlayerAdded:connect(function(plr) npc:clone().Parent = game.Workspace wait(0.1) local npcr = game.Workspace.NPC npcr.Name = plr.Name..' Figure' end)
Broken Part:
game.Players.PlayerRemoving:connect(function(plr) local npcremove = game.Workspace[plr.Name..' Figure'] npcremove:Destory() end)