pants = script.Parent.Pants:GetChildren() shirts = script.Parent.shirts:GetChildren() faces = script.Parent.Faces:GetChildren() hairs = script.Parent.Hair:GetChildren() maindummy = game.Workspace.Camera.Dummy_3D dummy = script.Parent.Dummy repeat wait() until maindummy and dummy and hairs and faces and shirts and pants script.Parent["Pant Label"].Next.MouseButton1Click:connect(function() curSpawn = pants[math.random(1,#pants)] wait() --Let the Character fully load for _,v in pairs(maindummy:GetChildren()) do if v:IsA("Pants") then v:Destroy() curSpawn = maindummy end end for _,v in pairs(dummy:GetChildren()) do if v:IsA("Pants") then v:Destroy() curSpawn = dummy end end end)
So I have this folder in my explorer that has like a lot of pants and I want it to random choose the one of it and copy and paste it into the player, how would I do that?