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Is it possible to prevent exploits without filteringenabled?

Asked by
Acheo 230 Moderation Voter
7 years ago

So a game I'm working on is constantly being exploited but I do not wish to take time to convert it.

Is it possible to prevent kicking and killing of the humanoid? I've tried changing the name of the humanoid using:

Character.Humanoid.Name = "Hum1"

But it's still possible. I've patched several exploits but these two are my biggest issues.

Use Filtering Enabled, period. BlueTaslem 18071 — 7y

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Answered by
adark 5487 Badge of Merit Moderation Voter Community Moderator
7 years ago

Short answer: not really, no.

Long answer: It's possible, but not worth your time. To use an analogy, it's better to make a better boat than to keep plugging the holes in the old one. Both take time and effort, but one doesn't leave you dripping.

Great analogy. M39a9am3R 3210 — 7y

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