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# Is it possible to prevent exploits without filteringenabled?

Acheo 230
7 years ago

So a game I'm working on is constantly being exploited but I do not wish to take time to convert it.

Is it possible to prevent kicking and killing of the humanoid? I've tried changing the name of the humanoid using:

Character.Humanoid.Name = "Hum1"


But it's still possible. I've patched several exploits but these two are my biggest issues.

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Use Filtering Enabled, period. BlueTaslem 18071 — 7y