1 | local larm = plr.Character:FindFirstChild( "Left Arm" ) |
2 | local rarm = plr.Character:FindFirstChild( "Right Arm" ) |
3 | local w 1 = Instance.new( "Weld" ) |
4 | w 1. Parent = t.Handle 2 |
5 | w 1. Part 0 = w 1. Parent |
6 | w 1. Part 1 = larm |
7 | w 1. C 1 = CFrame.Angles( 70 , 0 , - 45 ) * CFrame.new(- 1 , 0 , - 2 ) |
This is in a .Equipped function, it welds when I first equip it, but doesn't when i re-equip it. Everything else after the welding of the arm works fine. Side note: t is a variable for the tool that this script is inside of.
Copy and paste your connection line and Swap the event Equipped for Unequipped.