wait(1) local player = game.Players.LocalPlayer local Mouse = player:GetMouse() local humanoid = player.Character.Humanoid local s = humanoid:LoadAnimation(game.StarterPack.HandSign.Animation) Mouse.KeyDown:connect(function(key) game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) local CharacterChildren = character:GetChildren() for i,v in pairs(CharacterChildren) do local Clone = v:Clone() if key:lower() == "h" and humanoid then s:Play() player.Character.Humanoid.WalkSpeed = 16 wait(.7) Clone.Parent = game.Workspace.Character end end end)
I'm tryna make the player play an animation, wait .7 seconds then a clone pops up right behind the player. But nothing is working. How do I fix this?
wait(1) local player = game.Players.LocalPlayer local Mouse = player:GetMouse() local humanoid = player.Character.Humanoid local s = Humanoid:LoadAnimation(game.StarterPack.HandSign.Animation) Mouse.KeyDown:connect(function(key) game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) local CharacterChildren = character:GetChildren() for i,v in pairs(CharacterChildren) do local Clone = v:Clone() if key:lower() == "h" and humanoid then s:Play() player.Character.Humanoid.WalkSpeed = 16 wait(.7) Clone.Parent = game.Workspace.Character end end end)