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How would I rotate a character's arm to face a point?

Asked by 9 years ago

I'm racking my brain about how I would make it so I could make a character "point". That is, make their right arm rotate so it points towards an arbitrary position. But I can't think of any good way to do it.

My best idea is to manipulate the Motor6D connecting the arm and the torso, but I don't know how to do that. The other option, of course, is CFraming.

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From my experience moving the arms around usually fails lol. I usually weld a fake arm to the player's torso and make the real one invisible or remove it. BSIncorporated 640 — 9y
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Invaluable info! Thanks. iconmaster 301 — 9y

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