Zombie Spawner I made, very basic. Although it only spawns one zombie. It never says "spawned" in the output except for the one time it spawns. I was wondering if anyone knows why this is happening? It is supposed to spawn one every second until there are 30. Any help is appreciated :)
local z = game.ReplicatedStorage.Zombie local zc = z:Clone() local fm = game.Workspace:FindFirstChild("Map") local fs = fm:GetChildren("ZSpawn") while true do wait(10) if fm then for i = 1,1,30 do zc.Parent = game.Workspace zc.Position = fs.Position print("Spawned") end end end
You're chasing your tail the wrong way.
The for loop goes (init, lim, inc)
local z = game.ReplicatedStorage.Zombie local zc = z:Clone() local fm = game.Workspace:FindFirstChild("Map") local fs = fm:GetChildren("ZSpawn") while true do wait(10) if fm then for i = 1,30,1 do zc.Parent = game.Workspace zc.Position = fs.Position print("Spawned") end end end
The script will now make you chase your tail 30 times, and that will make you spawn zombies 30 times.
For your for
loop, you've set the starting number as 1, the ending number as 1 and the increment as 30.
Obviously that won't work, so I'd recommend trying the following script:
local z = game.ReplicatedStorage.Zombie local zc = z:Clone() local fm = game.Workspace:FindFirstChild("Map") local fs = fm:GetChildren("ZSpawn") while true do wait(10) if fm then for i = 1,30,1 do --Although the increment is 1 by default, so it's not essential zc.Parent = game.Workspace zc.Position = fs.Position print("Spawned") end end end
Here's a webpage which you might find useful