Trying to change the position of a brick with a script.
script.Parent.Position = 0, 0, 0
This used to work. Why won't it work now?
A part's position is modified through Vector3
, a userdata that refers three values, x,y,z
.
part.Position=Vector3.new(0,1.5,0) -- this makes it float.
To include, 0,0,0
is the center of the world.