So I'm trying to save this table with tables inside of it with part data but anytime I try to run SetAsync
it just breaks it, I added a spawn(function()
and it continues fine but doesn't print or save anything inside of it. This is the second week working on the same problem and quite frankly, I'm pissed.
local PartStoring = game:GetService("DataStoreService"):GetDataStore("TestPartsE") game.Players.PlayerRemoving:connect(function(player) local key = "user_"..player.userId --FinalString1 is defined as a table with tables inside it containing part properties and stuff print('starting save') --Prints if FinalString1 then print('Before Saving') --Prints spawn(function() --If I don't have this it won't run the rest of the script PartStoring:SetAsync(key.."A",FinalString1) --Doesn't save print('saved 1') --Doesn't print end) end end)