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Water motion instance?

Asked by 8 years ago

I'm trying to make some realistic water without using the smoothterrain that slowly pushes characters, parts, etc if it's being touched and I was wondering if there's an instance that does this? I know it's possible because I've seen it in another game before. Basically what it did was while players were touching a part, they'd be slowly pushed back, and forth kinda like the water terrain. I've tried several methods(cframe, bodyforce, bodyvelocity) and none have had the same effect. Any advice would be helpful!

2
Try modifying the Velocity properties of normal Parts. adark 5487 — 8y
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Have you tried lerping? ObscureEntity 294 — 8y
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No, what's lerping? If I could get a screenshot/video of what I meant I would post it, however the game I refer to has been closed for years now. OneTruePain 191 — 8y

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