I'm trying to make this script to work when there is a player humanoid in it for it to work. I don't want the particles to run while the morph is in lighting. This is what I got so far... I don't know if I did this correctly. But can you guys help me fix it?
Part = script.Parent Duration = Part:WaitForChild("Duration") wait(Duration.Value) if Part:IsA("Part") then for i, v in pairs(Part:GetChildren()) do if v:IsA("ParticleEmitter") then v.Enabled = false end end elseif Part:IsA("ParticleEmitter") then Part.Enabled = false end
Thank you...